Expert Opinion

How iGaming is changing: 3 industry trends

How iGaming is changing: 3 industry trends

How iGaming is changing: 3 industry trends

Providers, the search for quality traffic, and the rise of clipping. The key shifts in iGaming becoming increasingly visible at industry events.

iGamingiGaming IndustryToba GroupUBTClippingiGaming TrafficProviders

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Changes in the iGaming industry

Major iGaming conferences reveal more than just new products. More importantly, they show where the money is moving within the industry and which areas are developing into new businesses.

The scale of exhibition stands, the number of side events, company presence, and the topics dominating conversations provide a fairly clear picture of what the market is focused on right now.

After the latest conference, we at Toba Group identified three trends: the growing presence of providers, the constant search for new sources of high-quality traffic, and the rapid development of a separate market around clipping, UBT, and streamers.

Providers are becoming much more visible

One of the clearest signals is the scale of providers’ presence.

Large exhibition stands, dedicated activations, events, and significant budgets invested in visibility. While operators and brands used to visually dominate many industry conferences, providers are now just as prominent.

This doesn’t necessarily mean a long-term shift in the balance of power. iGaming is an industry where money constantly moves between different segments depending on where new demand and opportunities for growth emerge.

But right now, the shift toward providers is hard to miss.

“In iGaming, money is constantly moving between different areas of the industry. Brands used to dominate conferences, but providers have become much more visible now. I think it’s cyclical, but at this point, the trend is hard to ignore.”

— Bohdan Tymoshchuk, Co-founder of Toba Group

At the same time, alongside these major product segments, there is one need that remains common across almost the entire market.

Regardless of the segment, everyone is looking for traffic

Conferences are full of operators, providers, payment solutions, sportsbook products, and ready-made infrastructure.

There are far fewer companies that specialize directly in traffic acquisition.

This creates a fairly simple situation: there are more products and more infrastructure, but every operator still needs users.

And the market is no longer interested in volume alone.

What matters is traffic that generates FTDs, deposits, repeat deposits and, ultimately, delivers positive economics for the operator.

That’s why, alongside traditional performance channels, more attention is shifting toward new or still underutilized traffic sources.

Telegram Ads is one example. While the channel was often treated as experimental in the past, it is now increasingly discussed as a standalone acquisition source.

We took a closer look at what the current demand for traffic means for media buying and which sources are attracting operators’ attention in a separate Toba Traffic article

A separate market is already forming around clipping

Another area that has changed noticeably is UBT and clipping.

A few years ago, many conversations had to start with an explanation of how the model itself worked. Today, the market has a much better understanding of what clipping is and how it can be used.

The next question is how to buy it effectively.

As demand grows, more intermediaries are emerging between teams with their own infrastructure and end clients.

At the conference, we met companies that effectively resell Toba Clipping services. In some cases, there may be more than one such layer between us and the end advertiser.

Each of these intermediaries adds its own margin.

As a result, a client may be buying essentially the same product, but with completely different economics.

Does clipping work?

When a channel starts generating demand, agencies, brokers, resellers, and other companies naturally emerge around it to help sell the product.

But for advertisers, this raises another question: who actually owns and operates the infrastructure they are buying?

If a brand works directly with a team that has its own network of accounts, distribution infrastructure, and performance data, it gets one set of economics. If several intermediaries sit between the brand and that team, the economics are different.

A similar market is gradually developing around streamers. Demand is growing, and with it comes an increasing number of companies whose business model is built around reselling access to this channel.

Every major segment is gradually becoming its own ecosystem

This is probably the main takeaway. It is becoming increasingly difficult to look at iGaming as a single market.

Within it, there are already multiple large ecosystems: operators, game providers, payments, affiliate marketing, performance traffic, UBT, clipping, streamers, sportsbook solutions, and dozens of other segments.

Each of them is gradually developing its own infrastructure, companies, and intermediaries. For operators and advertisers, this means that choosing the right partner is becoming just as important as choosing the channel itself.

The technology, traffic source, or format may work. But the final result depends on who is actually executing it, what infrastructure they have, and how many layers sit between them and the client.

Want to discuss which channels could work for your product right now?

If you’re an operator or iGaming brand looking for new growth opportunities, send us a direct message. We’ll discuss your product, GEOs, and objectives and see which areas within Toba Group could be relevant for you.

Want to discuss which channels could work for your product right now?

If you’re an operator or iGaming brand looking for new growth opportunities, send us a direct message. We’ll discuss your product, GEOs, and objectives and see which areas within Toba Group could be relevant for you.

Want to discuss which channels could work for your product right now?

If you’re an operator or iGaming brand looking for new growth opportunities, send us a direct message. We’ll discuss your product, GEOs, and objectives and see which areas within Toba Group could be relevant for you.

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© 2026 Toba group. All rights reserved.

© 2026 Toba group. All rights reserved.